Awards

NAViGaTR Awards to Honor McCauley

February 3, 2010

As part of its annual awards, the National Academy of Video Game Testers and Reviewers Corp. will honor the founder of GamePolitics with a special award.

Dennis McCauley, who also wrote for the Philadelphia Inquirer in addition to manning the helm here, will be receiving a special Honorary Award for his “contributions to the gaming community and gaming journalism.”

Additionally, 209 nominees were announced across 47 categories for awards designed to pay respect to the interactive entertainment industry’s best in the fields of art technology and production. Sony led the way with 47 total nominations, followed by Electronic Arts with 28, Activision with 20 and Eidos with 18.

Game of the Year nominees include Batman: Arkham Asylum, Call of Duty: Modern Warfare 2, and Uncharted 2: Among Thieves. Batman: Arkham Asylum also led the way among games in total nominations, with 17, followed closely by Uncharted 2’s 16 nominations.

A voting body of 640 journalists and writers picked the nominees. Winners will be announced on February 27.

Congratulations Dennis!

Obama Honors Creator of Game That Helps Kids Cope with Cancer

July 1, 2009

At the White House yesterday, President Barack Obama lauded a California non-profit which publishes a PC game designed to help children and teens cope with cancer.

As reported by the San Mateo Daily Journal, Obama recognized HopeLab and its game Re-Mission as an example of the kind of social innovation that is worthy of support from both the public and private sectors. Praising the work of HopeLab and three other non-profits during a ceremony in the East Room of the White House, the President said:

If we work together — if we all go all-in here — think about the difference we can make. Think about the impact we could have with just the organizations represented in this room.

A White House press release praised HopeLab and its game:

HopeLab is dedicated to finding solutions that have broad impact, and works closely with tweens, teens and young adults to create fun, innovative products that meet their needs. Among them is Re-Mission, HopeLab's groundbreaking video game for young people with cancer. Data show that that Re-Mission improves treatment adherence and other key health outcomes... HopeLab is also developing products to combat sedentary behavior in children as a way to fight the effects of childhood obesity.

C-SPAN video of the ceremony is available here. More details of the event are available via HopeLab's Twitter account.

Fable II, LBP, GRID Receive Kudos in Parliament

March 29, 2009

As noted on the House of Commons website, Conservative MP Edward Vaizey (left) introduced an early day motion last week to recognize BAFTA nominees and winners, including Little Big Planet, Fable II and Race Driver: GRID.

A vocal backer of the UK video game industry, Vaizey also took the opportunity to criticize the Labour Government for not providing what he views as a sufficient level of support to the British game biz:

[Moved:] That this House notes the importance of the video games sector to the UK economy; congratulates the winners and nominees at this year's Bafta Video Games Awards; notes in particular the success of UK developed games, including Media Molecule's LittleBigPlanet, Codemasters'  and Lionhead Studios' Fable II, all of which won awards...

 

applauds this recognition of the continued success and significance of video games despite the complete lack of support from Government; regrets the fact that this lack of support from Government has seen the UK fall from being the third largest producer of video games in the world to the fifth largest; and urges the Government to devise a clear and supportive strategy for the UK video games sector as part of the Digital Britain review.

GP: Vaizey's name is popping up on GamePolitics with enough regularity that we've added a tag for him in our category list.

GU Comics Has Fun with San Diego Honor for Everquest Publisher

March 11, 2009

As GamePolitics has reported, the City of San Diego is honoring the 10th anniversary of the publication of Everquest by declaring Monday, March 16th as Sony Online Entertainment Day.

Today's edition of GU Comics has some fun with the news.

To see the punchline, click here...

Washington State Senate Honors Penny Arcade Guys

March 6, 2009

The Washington State Senate has passed a resolution commending Penny Arcade founders Jerry Holkins and Mike Krahulik as creative types, businessmen and philanthropists. The legislative body also noted the 10th anniversary of the popular site.

Both Holkins and Krahulik hail from Spokane.

From the resolution:

WHEREAS, Jerry Holkins and Mike Krahulik recently celebrated the comic's 10th anniversary;
and WHEREAS, In 2004, Jerry Holkins and Mike Krahulik launched the first annual Penny
Arcade Expo, a gaming festival... and WHEREAS, The Penny Arcade Expo attracts thousands of tourists from around the globe to visit the city of Seattle...

 

WHEREAS, In 2003, Jerry Holkins and Mike Krahulik created the Child's Play Charity, an organization which raises contributions of money and toys to donate to Children's Hospitals worldwide; and WHEREAS, Child's Play Charity has raised over 4.5 million dollars for sixty different Children's Hospitals since it was established...

GP: Well-deserved!

Via: Kotaku

San Diego Honors Sony Online Entertainment

March 5, 2009

We understand that the Evercrack addicts will be too busy questing to attend the festivities, but...

The City of San Diego is marking the 10th anniversary of the Everquest launch by naming March 10th as Sony Online Entertainment Day, reports Massively:

[SOE CEO] John Smedley will be on hand to accept this very nifty award from San Diego City Councilmember Carl DeMaio. 10 years of being online is a hell of an achievement for any MMO.

 

Now, the burning question we want to know is if Councilman DeMaio ever had to corpse-run, too?

Guv Declares "Entertainment Software Day" in Texas

February 3, 2009

Gov. Rick Perry (R, at left) has proclaimed today "Entertainment Software Day" in Texas.

The declaration is apparently the first of its kind in the United States.

In addition, both chambers of the Texas legislature have passed resolutions recognizing the video game industry's contributions to the Lone Star State. Those resolutions were sponsored by State Sen. Bob Duell (R) and Rep. Dawnna Dukes (D), both of whom have worked on financial incentives for Texas game developers in the past.

The news comes by way of a press release from the Entertainment Software Association. The trade group which represents U.S. video game publishers enjoys a strong connection to Gov. Perry. GamePolitics readers will recall that the Guv delivered the keynote speech at E3 2008.

ESA CEO Mike Gallagher commented on the Texas-sized salute to the game biz:

The support of Governor Perry, Senator Duell and Representative Dukes for the entertainment software industry in Texas is an endorsement of the artistic and economic contributions our industry has made to the state.

These lawmakers are helping grow our industry as we work to create new jobs for Texans; boost the state’s economy; and help discover new ways computer and video games can improve the ways Americans live, work and play.

According to the ESA, Texas's game industry adds $395 million to the state's economy.

GP Moves Up on Wikio's List of Top Political Blogs

February 3, 2009
1The Huffington Post
2The Corner
3Political Ticker - CNN
4Think Progress
5Political Punch
6The Daily Dish
7The Caucus - New York Times blog
8Michelle Malkin
9Talking Points Memo
10NewsBusters
11Firedoglake
12fivethirtyeight
13Daily Kos
14Political Animal
15Power Line
16Political Radar - ABC Blog
17Crooks and Liars
18Washington Wire - WSJ.com
19AMERICAblog
20The Plank
21Instapundit.com
22Swampland
23Marginal Revolution
24The Volokh Conspiracy
25Balloon Juice
26Michael Goldfarb - The Blog - The Weekly Standard
27Redstate - Conservative News and Community
28Lynn Sweet
29Eschaton
30Reason Magazine - Hit & Run
31Change.gov: The Obama-Biden Transition Team
32Wonkette
33The Jawa Report
34The Next Right
35Political Wire
36Stop the ACLU
37iowahawk
38Atlas Shrugs
39Ross Douthat
40The Blog
41Jihad Watch
42MyDD
43White House.gov Blog Feed
44Patterico's Pontifications
45JammieWearingFool
46forward movement
47TalkLeft
48Confederate Yankee
49Obama HQ
50The Hotline on Call
51Political Intelligence
52Outside the Beltway
53Sweetness & Light
54FP Passport
55Riehl World View
56The Washington Note
57Oliver Willis
58Global Voices Online
59David Frum's Diary
60The Brad Blog
61DownWithTyranny!
62Debbie Schlussel
63Flopping Aces
64QandO
65Don Surber
66GamePolitics.com
67Gay Patriot
68JustOneMinute
69The Radio Equalizer: Brian Maloney
70Michael J. Totten
71PollingReport.com
72Moonbattery
73YID With LID
74Townhall.com
75The Buzz Florida Politics
76Say Anything
77Roger L. Simon
78Redstate - Latest entries for Front Page
79The Club for Growth
80TIME - The Real Clear Politics Blog
81Sister Toldjah
82The Sleuth
83The Belmont Club
84Soccer Dad
85The Nation Blogs
86The Strata-Sphere
87The LRC Blog
88jillstanek.com
89The Sideshow
90Jack and Jill Politics
91Burnt Orange Report
92Mother, May I Sleep with Treacher?
93neo-neocon
94Donklephant
95Rising Hegemon
96ScrappleFace
97HorsesAss.Org
98Rightwing Nuthouse
99Naked Politics
100Raising Kaine

Ranking by Wikio.

Number 66 with a bullet!

News search engine Wikio will release its updated listing of the Top 100 Political Blogs on Thursday.

We've been given an advance look (at left) and we're happy to report that GamePolitics has moved up to #66 on the list.

PETA Names Fable 2 Most Animal-Friendly Game of 2008

January 6, 2009

Animal rights organization PETA has named Xbox 360 role-playing adventure Fable 2 its Most Animal-Friendly Video Game of 2008.

In announcing its 6th annual Proggy Awards, PETA recognized "companies, people, and products for innovative and animal-friendly achievements." Of Fable 2, the activist group gushed:

Fable 2 is a vegetarian's dream come true. Why? In this virtual fight between good and evil, characters powered by tofu are just as powerful as their meat-eating counterparts—and are more fit and attractive to boot.

 

Featuring a strong pro-vegetarian theme, eating a plant-based diet helps you rack up "purity" points, whereas eating meat makes your character fat and evil. A fun and innovative game, it's also an effective tool that teaches gamers the real-life benefits of a vegetarian diet.

UPDATE: Edge points out that players can kick chickens and shoot bunnies in the game, which is just the kind of behavior that one might think would anger a group like PETA.

Dan Shannon, a representative for the animal rights group, told Edge:

I'll be honest, it's not our favorite part of the game. But what we like about Fable II and why we gave it the award is because the game presents you with choices, and then you see the repercussions of what those choices are. This is what the awards are based on, and that’s what PETA’s philosophy is—for people to understand how their choices affect the real world.

It’s not like people eat meat to score evil points, but you are supporting an industry that is cruel to animals. People need to be aware that their choices affect the world. We like that message in Fable II.

[The Chicken-Kicking] is done in a light-hearted manner. I don’t think anyone’s going to go out and start kicking chickens in their yard because of this game. Just like real life, you can go kick chickens if you want to, but we don’t think most people get off on that.

GP: Could just be that PETA, which has clearly recognized that talking about games is a good way to create buzz, didn't do its homework on Fable 2?

TIME Names Top 10 Video Games of 2008

December 8, 2008

TIME has cranked out a feature which serves up Top 10 lists for just about everything you can think of (breakups, foot trends, open mic moments), including video games.

Lev Grossman penned TIME's list, which starts with GTA IV and ends with Spore. Here's what Grossman had to say about R*'s controversial, runaway hit:

It's ironic that GTA became a football in the debate over sex and violence in video games, because where it belongs is in the debate over whether video games count as art... It's a grade-A shoot-'em-up that doubles as an interactive novel and triples as a sly critique of American consumer culture.

Grossman's entire Top 10 list follows:

  • Grand Theft Auto IV
  • Braid (video at left)
  • Little Big Planet
  • Rock Band 2
  • Gears of War 2
  • Dead Space
  • Star Wars: The Force Unleashed
  • Hunted Forever (Flash)
  • Fieldrunners (iPhone app)
  • Spore

Activision Boss is Runner-up for CEO of 2008

December 4, 2008

Marketwatch has named Activision's Bobby Kotick as one of four runners-up for its 2008 CEO of the Year award.

The respected financial website offers effusive praise for Kotick, along with an amusing tale of how the Activision-Blizzard merger got done:

When [Blizzard CEO] Mike Morhaime first met Kotick, he was looking for a low-key setting to avoid sparking the sort of chatter that often emerges when high-profile business leaders meet in public. Morhaime... chose a steakhouse near his company's Irvine, Calif., headquarters. But he ended up booking a large banquet room by mistake, leaving the two alone and rather conspicuous for the nearly four hours during which they contemplated the potential of a merger creating a new leader in the video-game business...

 

"We wanted to keep it low-key, which was pretty hard to do in this huge room with just the two of us there," Morhaime recalled with a laugh.

Marketwatch notes that Kotick has gamer roots, spending his college days playing text adventure Mystery House as well as arcade classic Defender. Kotick told Marketwatch that he gave up gaming due to an "addictive personality."

The most interesting part of the story, however, is how Kotick came to acquire Activision - and how cheaply:

Kotick and partner Brian Kelly bought a small company that handled licensing for Nintendo's game characters... But Kotick had his eye on making games, so Nintendo  pointed him to Activision, which had made the popular game "Pitfall" for Atari but had since changed its name to Mediagenic in an effort to expand into other areas of software development.

 

Its move ultimately failed, landing Mediagenic in bankruptcy. Kotick and Kelly bought the company in 1990 for less than $500,000...

ESA's Nite to Unite Raises $750K for Kids

November 7, 2008

The ESA Foundation, the charitable arm of video game publishers trade group the Entertainment Software Association, announced this week that it raised $750,000 for various children's charities at the organization's annual Nite to Unite.

The sold-out event was held on October 22nd in San Francisco. Legendary Nintendo game designer Shigeru Miyamoto (left) was honored with the 2009 ESA Champion Award.

ESA CEO Michael Gallagher commented on the spirit behind Nite to Unite:

The video game industry’s commitment to giving back is stronger than ever. For ten years now, Nite to Unite has been the premiere industry event dedicated to children’s causes and honoring its creative visionaries. I’m honored that so many distinguished individuals and organizations attended.

PS3 Folding@Home Project is Honored in Japan

November 6, 2008

Are you Folding @ Home?

If you're a PlayStation 3 owner, why not contribute your unused processing cycles to Stanford University's ongoing research project into protein folding? 

You'll be helping to wipe out diseases like cystic fibrosis, Alzheimer's and cancer, of course, and who can say no to that? But you'll also be showing off your good taste. Folding @ Home, you see, has been honored with the Good Design Gold Award for 2008 by the Japanese Ministry of International Trade and Industry.

From the judges:

Analysis of proteins for the purpose of shedding light on diseases is just one example of solution design for social issues, a stance that indicates the direction that design should take in the future. Motivating the people who will be involved in these studies will be the key to success, but the program functions well as an idea for making participation in this project visible on a global scale.

Via: Kotaku

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GamePolitics ShoutBox

Posted 03/13/10 at 05:49pm
JDKJ: Justin Beaver.
Posted 03/12/10 at 07:31pm
Rodrigo Ybáñez García: Here is a trailer of Dead or Alive Paradise. It´s basically a summary of the game...
Posted 03/12/10 at 01:54pm
Valdearg: *sigh* I'm friends with some sad, sad people.. If they weren't such good drinking buddies.. Lmao.
Posted 03/12/10 at 01:54pm
DarkSaber: Pssssh, the answer is Populous.
Posted 03/12/10 at 01:54pm
JDKJ: I'm still in the beavers. Any chance I get, I'm in the beavers. Nut-deep.
Posted 03/12/10 at 01:54pm
Valdearg: Seriously? I mean.. Couldn't they have picked a different topic to argue about?
Posted 03/12/10 at 01:53pm
Valdearg: Wow. Two of my friends are arguing on my facebook about whether Age of Mythology or Black and White was the better God Game...
Posted 03/12/10 at 01:52pm
DarkSaber: I was having a shower. That time of the week again. Boys Brigade? Never heard of them, but I was in the Beavers.
Posted 03/12/10 at 01:44pm
JDKJ: Your deafening silence says it all, Saber.
Posted 03/12/10 at 01:39pm
JDKJ: Be honest, Saber. You were in the Boys Brigade when you were a lad, weren't you?
Posted 03/12/10 at 01:39pm
DarkSaber: Also, had Schrodinger been hanging about?
Posted 03/12/10 at 01:37pm
JDKJ: And did the mice then get to playing?
Posted 03/12/10 at 01:35pm
DarkSaber: ah, but was it also out of the bag?
Posted 03/12/10 at 01:33pm
JDKJ: And didn't the cat have to be curious nine times before its curiosity got the better of it?
Posted 03/12/10 at 01:30pm
JDKJ: Keep it real, Saber. You know your Christmas Day wouldn't be complete if you didn't have a listen to the Queen's Speech.
Posted 03/12/10 at 01:29pm
Andrew Eisen: "Curiosity killed the cat." Makes you wonder just what that cat was doing when that phrase was coined.
Posted 03/12/10 at 01:28pm
chadachada321: And to really bring this full circle...tradition would have "Under God" omitted from the pledge, because it was only added in 54
Posted 03/12/10 at 01:27pm
Valdearg: I never understood humanity's insistence on adhering to tradition. But hey, as long as there's no harm done, I don't really care, Lol.. Like you guys are saying, sometimes it's downright entertaining.
Posted 03/12/10 at 01:23pm
DarkSaber: I know, makes you wonder how a practical joke becomes a centuries old tradition. I doubt when it first happened people looked at each other said "We should do this EVERY year!"
Posted 03/12/10 at 01:21pm
JDKJ: That thing where the Commons slam the door in Black Rob's face and make him bang on it before they'll open up always makes me laugh. Who comes up with this shit?
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