Good Press

Gameloft Shifts Policy on Android Game Store

June 1, 2010

You may remember our recent story on Gameloft's horrible policy regard Android games (one time purchase with no chance of getting a new copy of the game if something should go awry with the data on your Android device); Well apparently public scrutiny of that policy has caused Gameloft to  adjust its position. Gameloft has announced that its policy regarding Android HD+ games sold through its store has been changed to allow customers to re-download a game that they have already paid for.

Gameloft’s original policy did not allow consumers to re-download games they already purchased through the website for any Android device regardless of the reason. If you had data problems or upgraded your phone, you would not be able to re-install the games you have purchased from Gameloft. Instead you would have to re-purchase those games or go without.

Gameloft says that these changes will take some time to implement.

Source: Android Police

NAViGaTR Awards to Honor McCauley

February 3, 2010

As part of its annual awards, the National Academy of Video Game Testers and Reviewers Corp. will honor the founder of GamePolitics with a special award.

Dennis McCauley, who also wrote for the Philadelphia Inquirer in addition to manning the helm here, will be receiving a special Honorary Award for his “contributions to the gaming community and gaming journalism.”

Additionally, 209 nominees were announced across 47 categories for awards designed to pay respect to the interactive entertainment industry’s best in the fields of art technology and production. Sony led the way with 47 total nominations, followed by Electronic Arts with 28, Activision with 20 and Eidos with 18.

Game of the Year nominees include Batman: Arkham Asylum, Call of Duty: Modern Warfare 2, and Uncharted 2: Among Thieves. Batman: Arkham Asylum also led the way among games in total nominations, with 17, followed closely by Uncharted 2’s 16 nominations.

A voting body of 640 journalists and writers picked the nominees. Winners will be announced on February 27.

Congratulations Dennis!

Modern Warfare 2’s Loss is DICE’s Gain

November 4, 2009

A fan of the upcoming Battlefield: Bad Company 2 was so impressed with developer DICE’s efforts to include dedicated server support in the title he sent the company a check for $60.00.

The $60.00 was sent in lieu of Eddie from New Jersey (the letter writer) using the funds to purchase Call of Duty: Modern Warfare 2, which is opting to use a matchmaking service in place of dedicated servers for PC users. Eddie suggested to DICE that they use the funds to aid development on the upcoming game.

DICE posted a copy of the letter and check on their Battlefield website (thanks Joystiq), thanking Eddie and writing, “It's moments like this that make all the late nights and weekends of crunching to make the best game possible all worth it.”

Battlefield: Bad Company 2 is due out March 2, 2010 for the Xbox 360, PlayStation 3 and PC.

Virtual Goods Lead to Real Benefits for Haitian Kids

October 20, 2009

FarmVille users on Facebook have taken advantage of a program launched by the games developer to donate almost half a million dollars to a pair of nonprofit agencies in Haiti.

Zynga launched Sweet Seeds for Haiti about three weeks ago reports VentureBeat, offering its 56.0 million users a chance to make a difference by having a portion of the price of virtual sweet potato seeds sold in the game go to the nonprofits FONKOZE and FATEM.

FATEM President Jacky Poteau said that over 500 children have been affected positively by the donations, allowing them a chance to escapes poverty and gain a better education.

FONKOZE is an alternative bank for the poor, while FATEM dedicates itself to improving the basic needs of the community, with a focus on education and alleviating hunger.

So the next time someone tells you to stop wasting time on Facebook, tell them you’re simply making the world a better place.

Wii-Maker Named World’s Best Company

October 6, 2009

A BusinessWeek list of the Top 40 companies in the world is topped by none other than Japanese videogame maker Nintendo.

The list, commissioned by BusinessWeek from consulting firm A.T. Kearney, started out with the 2,500 largest publicly listed companies in the world, then took only those with a minimum of $10 billion in sales. Further extrapolation thinned the herd to companies with at least 25% of their earnings coming from outside their home region. Finally, companies were rated on sales growth and value creation over the past five years.

Nintendo’s sales have risen 36% annually over the past five years according to BW, which added:

Despite the hard times of the past year, Nintendo's continued emphasis on innovation has helped the company develop must-haves such as the DS handheld game machine and the Wii console, which outsold rival offerings from Sony and Microsoft .

Google took second place, followed by Apple in third.

Remorseless Gaming

September 15, 2009
gamesthatgive

VentureBeat has word on a new website that takes some of the guilt out of playing videogames.

GamesThatGive.com donates 70 percent of its ad-driven revenue to charity and keeps a running tally of the total donated to-date (as of this posting it was $1787.73) at the top if its webpage. Charities that benefit include Feeding America, The Wilderness Society, Unicef and the United Way.

Available games include versions of Solitaire,  Sudoku, Gems,  Blackjack, Smashteroids and Bubble Burst.

The site was founded by CEO Adam Archer, a self-proclaimed “backpacker turned software engineer.” On the website’s blog, Archer explained how he hopes the donations will build over time:
 

On GamesThatGive, your micro-donation is the equivalent of a raindrop. The more frequently and the longer you play, and the better you score, the more micro-donations you generate. When you play games on GamesThatGive, when you invite your friends to play as well, when they invite their friends, and on and on, the micro-donations add up.

Massachusetts Guv Proclaims Video Game Innovation Day

September 10, 2009

As GamePolitics has previously reported, Massachusetts Gov. Deval Patrick is a tireless promoter of his state's growing video game industry.

Yesterday, the Guv made his support official. In a proclamation designating September 9th as Video Game Innovation Day, Patrick looked ahead to the launch of The Beatles Rock Band and harkened back to the creation of the original video game, Spacewar!, at MIT: 

Whereas In 1961, MIT students Martin Graetz, Steve Russell and Wayne Wiitanen invented the game Spacewar!, one of the first video games ever created; and

Whereas Throughout the Bay State, innovative companies are developing new gaming technologies from diagnostics to social media.  Our universities feature programs and curriculum that support the growth of the videogame industry; and

Whereas On this day, Harmonix Music Systems, the Cambridge-based inventors of Rock Band and developer of the original Guitar Hero games, is releasing The Beatles: Rock Band™, a game that will not only bring the creativity and joy of The Beatles music to countless people, but will introduce the Fab Four to new generations of fans,

Now, Therefore, I, Deval L. Patrick, Governor of the Commonwealth of Massachusetts, do hereby proclaim September 9th, 2009 to be,  Video Game Innovation Day...

Mass Technology Leadership Blog points out that the official fun will continue next week when 300 tech executives, members of the Mass Technology Leadership Cluster, will gather to celebrate the proclamation and release research findings on the state's video game industry. If you're local to Cambridge, the event is free.

Good Press for GP, ECA

June 21, 2009

Not to beat our own drum (well, maybe a little), but both GamePolitics and parent company the Entertainment Consumers Association drew some major print media attention this weekend.

GamePolitics was featured in the U.K.'s Times Online Weekend Playlist section which referred to GP as:

...an essential regular read for serious gamers, parents of gamers and (especially) politicians who don't know anything about the world's fastest-growing entertainment medium.

Meanwhile, USA Weekend, published by USA Today, gave props to the ECA for its discount programs available to members: 

Today's gamers always are looking to score a discount. It ain't easy... The non-profit advocacy organization[ECA] is offering a 10% discount on all games-related software and peripherals at Amazon. The membership fee is $19.99 ($14.99 for e-mails ending in .edu or .mil), which means if you buy just a few games a year, you've already earned your money back...

Members get discounts from retailers (Good Old Games) and video game rental services (GameFly), money off admission to events (the Penny Arcade Expo), not to mention room rate discounts at Hyatt hotels.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

Guv Declares "Entertainment Software Day" in Texas

February 3, 2009

Gov. Rick Perry (R, at left) has proclaimed today "Entertainment Software Day" in Texas.

The declaration is apparently the first of its kind in the United States.

In addition, both chambers of the Texas legislature have passed resolutions recognizing the video game industry's contributions to the Lone Star State. Those resolutions were sponsored by State Sen. Bob Duell (R) and Rep. Dawnna Dukes (D), both of whom have worked on financial incentives for Texas game developers in the past.

The news comes by way of a press release from the Entertainment Software Association. The trade group which represents U.S. video game publishers enjoys a strong connection to Gov. Perry. GamePolitics readers will recall that the Guv delivered the keynote speech at E3 2008.

ESA CEO Mike Gallagher commented on the Texas-sized salute to the game biz:

The support of Governor Perry, Senator Duell and Representative Dukes for the entertainment software industry in Texas is an endorsement of the artistic and economic contributions our industry has made to the state.

These lawmakers are helping grow our industry as we work to create new jobs for Texans; boost the state’s economy; and help discover new ways computer and video games can improve the ways Americans live, work and play.

According to the ESA, Texas's game industry adds $395 million to the state's economy.

Saturday is National Gaming Day @ Your Library

November 10, 2008

Books?

Who needs books at a library?

This Saturday is gaming day in the stacks, baby.

That's because the American Library Association has declared November 15th to be the first-ever National Gaming Day @ Your Library Day. Libraries across the country (some more than others, certainly) will celebrate the fun and educational benefits of video and board games.

In addition to online gaming events, Wizards of the Coast has donated  copies of D&D as well as Magic the Gathering to libraries so that they may run local tournaments.

ALA president Jim Rettig commented:

Gaming formats have become a valuable tool for libraries, Not only has this new format increased library usage from hard to reach users such as teens, we also have found that video games attract a variety of users and are a great vehicle to teach basic technology skills.

More info is available from the ALA.

Sarcastic Gamer Raises $115K for Charity

November 10, 2008

Last month GamePolitics covered Sarcastic Gamer's Extra Life marathon, a charity event held for the benefit of Texas Children's Hospital.

Despite tough economic times, Sarcastic Gamer now reports that gamers came through in a huge way, with $115,000 raised. A joint press release issued by the hospital and the website gives more details:

Thanks to your support, over $115,000 was raised to fight pediatric cancer.  The funds raised will help provide critical dollars for research in childhood cancer as well as provide support to the families and patients being treated at Texas Children’s Cancer Center.  And hopefully everyone had fun at the same time!

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GamePolitics ShoutBox

Posted 09/01/10 at 11:40pm
ZippyDSMlee: Got an Ipod touch need a MP3 app with seeking ability...
Posted 08/30/10 at 03:44pm
JDKJ: AE: Thanks. That cured my head-scratching. They're actually making money the good, ol'-fashioned, American way: stealing it.
Posted 08/30/10 at 10:41am
E. Zachary Knight: A Trademark/Media lawyer reviews the DigiPen IP ownership issue and proposes a change to their ownership policies. Good read.
Posted 08/30/10 at 10:13am
Andrew Eisen: JDKJ - Doesn't appear that it did refuse the ad revenue. "Stingray Sushi says that it already paid for the ad and that a refund is not an option."
Posted 08/30/10 at 09:20am
PHX Corp: Sensitive files For the Sony PlayStation 3 have been stolen by hackers
Posted 08/29/10 at 03:55pm
JDKJ: What leaves me scratching my head is why any municipality or authority would be interested in refusing advertising revenues while crying that they're flat-ass broke, raising fares, and reducing services. Go figure.
Posted 08/28/10 at 02:38pm
Andrew Eisen: Agreed. If aiming guns in a mildly threatening manner and short skirts are not okay, fine. But you have to be consistent. I've seen too many underwear ads and action movie posters with characters in the same pose not to call BS on this decision.
Posted 08/28/10 at 02:10pm
Mad_Scientist: "violent" and "obscene"... because the character has guns and a short skirt? Guess they've been taking lessons in double standards from the Chicago Transit Authority.
Posted 08/28/10 at 02:09pm
Mad_Scientist: Phoenix Public Transportation Department bans an ad for a restaurant that features an anime-style character, claiming it's "viol
Posted 08/27/10 at 03:48pm
Cheater87: PS3 mod banned in Australia.
Posted 08/27/10 at 12:52am
Dante: @gellymatos thats just your avarage yellow press article.
Posted 08/26/10 at 10:19pm
gellymatos: @Dante: Last I checked, you don't do any of what is decribed by the article in the game.
Posted 08/26/10 at 09:02pm
Dante: Denmark joins MOH scare bandwagon.
Posted 08/26/10 at 04:28pm
Andrew Eisen: Especially absurd are the spambots that put a lot of time and effort into disguising their spam as legitimate comments, hiding the links in multi-paragraph posts that specifically comment on the story at hand (again, stories from ’09 and earlier).
Posted 08/26/10 at 04:12pm
Andrew Eisen: Seriously, what are the odds that someone who's actually interested in your spam will stumble across it while reading the comments of stories from well over a year ago?
Posted 08/26/10 at 04:08pm
Andrew Eisen: I don't understand you spambots. Even if our users were interested in clicking on your links, how do you expect them to do so when you bury your spam in the comments section of articles that are over 18 months old?
Posted 08/25/10 at 09:16pm
jedidethfreak: Zippy, it's an 8-hour playtime before fatigue kicks in, then 7 before they shut down XP gains
Posted 08/25/10 at 11:09am
Rodrigo Ybáñez García: A couple of idiots fight over a PS3 online match in NY. Both face charges.
Posted 08/24/10 at 05:31pm
ZippyDSMlee: FF14 only one hour a day...
Posted 08/24/10 at 05:06pm
Cheater87: BBFC cools down the heat on the MOH controversy.
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