MCVUK carries word from the Video Standards Council (VSC) that a mandatory shift to the Pan-European Game Information (PEGI) ratings system in the UK will not be legally enforceable until April 1, 2011.
The UK’s Digital Economy act dictated that PEGI would become the single system for rating games, replacing a current implementation that utilizes PEGI in conjunction with British Board of Film Classification (BBFC) ratings.
While the Digital Economy bill passed in April of this year, the delay was blamed on it not yet being “made effective.” A portion of a statement MCV obtained from the VFC reads: Read More
The UK’s Digital Economy Bill has been passed by the House of Commons, with MPs okaying the measure in a 189 to 47 vote.
The Bill, which also was granted Royal Assent, makes PEGI the UK’s sole rating system for videogames, introduces a variety of provisions for dealing with illegal file sharers, and debuts measures for blocking Internet access to online sites that may promote online copyright infringement.
The latter two procedures drew the ire of the Open Rights Group, whose Executive Director Jim Killock wrote, “What a debacle. Measures to allow disconnection of individuals from the internet, for undefined periods of time, web blocking laws; all with no real scrutiny and limited debate.”
Read More
As the UK moves to adopt the PEGI system as a sole means for rating videogames, the Video Standards Council (VSC), which will enforce and assign actual ratings, has added additional personnel to its ranks.
One new addition to the VSC is an Expert Advisory Panel reports GamesIndustry.biz, which will feature media violence expert Guy Cumberbatch, author Geoffrey Robertson and Dr. Tanya Byron (pictured), author of the Byron Report.
VSC Chair Baroness Shephard commented:
The newly established VSC Expert Advisory Panel will play a key role. The VSC will have the ability to effectively 'ban' a videogame from supply in the UK if it infringes the limits set out in the law. Any such decision will not be taken lightly and will involve a number of legal, clinical and psychological issues.
A trio of board members was also added to the VSC, ex-Chief Constable Tony Lake, retired Director of the Family and Parenting Institute Mary MacLeod and Chris Atkinson of the National Socitey for the Prevention of Cruelty to Children.
As time winds down to the general elections, the UK government is attempting to push-through the Digital Economy Bill.
MCVUK reports that, while some aspects of the bill are still hotly contested, politicians are hoping to fast track at least some elements of the bill, including making the Pan-European Game Information PEGI ratings system enforceable by law.
Don Foster, Bath MP, stated:
Swiftness is the essence of why we are here today. It is vital that we get back on to the statute book, as quickly as possible, legislation that provides protection against the sale of inappropriate material to children and counters the ability of people to sell pirate DVDs and so on.
Shadow Culture Minister Ed Vaizey added:
The Digital Economy Bill will amend the 1984 Act and bring video games into a system of statutory classification using the European rating system known as PEGI—pan European game information. Broadly speaking, hon. Members of all parties support that. Everybody recognises that video games should be classified under a statutory system.
The Digital Economy bill recommends that PEGI become the sole method of classifying games, replacing the current structure that uses PEGI and British Board of Film Classification (BBFC) ratings. Another controversial aspect contains a three-strikes law aimed at Internet pirates.
A few details regarding Britain’s Digital Economy Bill were touched on this morning as part of the Queen’s Speech to Parliament, in which the monarch outlines the coming legislative agenda.
Among the forthcoming actions will be a mandatory age rating on all videogames aimed at children ages 12 and above, reports the Guardian. The Bill calls for the adoption of the Pan-European Game Information (PEGI) system as the method of classifying games in the UK, replacing the current practice of using both PEGI and British Board of Film Classification (BBFC) ratings.
The Digital Economy Bill would also tackle piracy, proposing a tough policy much like France’s three-strike Hadopi Law. Those caught committing piracy will receive a warning letter, followed by a second, more stern letter that will caution the user that “technical measures” could be implemented in order to stop them from stealing files.
Failing the second warning, a pirate would be placed on a “serious infringers list” which would allow ISPs to disconnect them from the Internet. Those about to be disconnected will have 20 days to appeal their case before an independent body. They will also be able to appeal the case if they lose, again within 20 days. The Guardian has a flow chart that illustrates the full process (PDF).
First Secretary Lord Mandelson does not expect widespread disconnections as a result of the pending legislation:
Technical measures will be a last resort and I have no expectation of mass suspensions resulting. The British government's view is that taking people's work without due payment is wrong and that, as an economy based on creativity, we cannot sit back and do nothing as this happens.
The government hopes to cut piracy by 70% before April 2011.
The Open Rights Group believes the proposed disconnect laws to be illegal, adding that “Evidence cannot show who may have infringed copyright, only what connection was used.” They urge people to contact their MP to oppose “these draconian proposals.”
The Entertainment and Leisure Software Publishers Association (ELSPA) applauded the outline of the Bill, stating:
ELSPA believes the proposed UK adoption of the Pan-European Games Information (PEGI) classification system to be an important step in ensuring child safety when gaming. The video games industry offers its full support to the Government in this.
On the other side of the fence, while noting that the Digital Britain report was announced with “grand ambition,” the Guardian calls the Digital Economy Bill “more plumbing than poetry, in many places little more than a series of disconnected tweaks to existing legislation.”
Labour MP Keith Vaz (left), a longstanding critic of the video game industry, is apparently lending his support to the use of PEGI as the UK's sole rating system.
At least, that's the word from ELSPA. A press release issued today by the UK game publishers group reports on a "quick meeting" between ELSPA boss Michael Rawlinson and Vaz:
London, United Kingdom – 24 July, 2009: ELSPA’s Director General, Michael Rawlinson, met with Keith Vaz MP this week. During the meeting the Home Affairs Select Committee Chairman made it clear he supports the single rating system being introduced for videogames and also commended the improvements to PEGI.
“We had a quick meeting with Mr Vaz and he made it apparent that he believes it is important to have a single, rather than a confusing dual, rating system in the UK,” said Michael Rawlinson. “Mr Vaz added that he was keen to see the changes being made to the PEGI system and acknowledged the UK games industry’s commitment to an advertising and education campaign around the new age symbols and content descriptors when they are introduced to further protect players.”
"Quick meeting" leaves a lot to the imagination: Hallway? Elevator? Men's room? We've asked ELSPA for clarification and whether we can expect any type of announcement in which Vaz states his position for himself.
The British government will establish a "video games committee," reports MCVUK.
The concept for the new group came out of a meeting last week between representatives of UK game publishers' group ELSPA and Siôn Simon (left), the government's new Minister for Creative Industries. The committee will have representatives from a number of British Cabinet offices, including the Departments of Culture, Media and Sport, Business Innovation and Skills, Health, the Home Office and Children, Schools and Families.
ELSPA head Michael Rawlinson told MCVUK that he was encouraged by the decision to create a video game-specific government committee:
The news was indeed upbeat. The Minister assured us that the Government is confident of being able to introduce pro-PEGI legislation before the next election.
We also covered the other hot topic of the moment: tax breaks for the industry. Siôn Simon confirmed that the Treasury is now open in principle to the idea of tax breaks for the country’s video games industry.
But endlessly calling for tax breaks is not enough. What is obvious is that hard evidence has so far been very lacking so the Minister has now asked ELSPA to help further the debate by furnishing that evidence. This, of course, we are happy to do.
In Parliament yesterday, longtime video game industry critic Keith Vaz (Labour) quizzed Siôn Simon (left), Parliamentary Under-Secretary, Department for Culture, Media & Sport about PEGI ratings and the controversial Japanese game RapeLay.
Conservative Mark Field jumped in on the topic, appearing to suggest the pursuit of a global content rating system for video games. Surprisingly, Simon said that the UK's recent adoption of the European PEGI system was viewed by the Gordon Brown government as "the building block to moving towards a global regulatory future."
The conversation went something like this:
Keith Vaz: What recent discussions has [Simon] had with pan-European game information on the age classification of video games?
Siôn Simon: I have spoken to the Video Standards Council—the current UK agents for the PEGI system—about the classification of video games and have another meeting scheduled with it very soon. I have also had discussions with the British Board of Film Classification. Both organisations are working hard to ensure the success of the new system.
Keith Vaz: I thank the Minister for his answer and welcome the steps that the Government are taking on this issue. However, it is still a matter of concern that a game such as "RapeLay", which shows extreme violence against women, can be downloaded from the internet. What steps are the Government taking to ensure that such games are not accessed from the internet, so that children and young people are properly protected?
Siôn Simon: We should be clear that [RapeLay] was not classified, but was briefly available on Amazon and then was banned. The point that my right hon. Friend is making is about games that, like other brutal, unpleasant, illegal content, can be available on the internet. All steps that apply to any other content on the internet will apply to games. Specifically, as part of the Byron review we set up the UK Council for Child Internet Safety to work with content providers, internet service providers and all aspects of Government to make sure that such content cannot be accessed, particularly by children.
Mark Field: The Minister will know that Britain is a great leader in video and computer games, and while I take on board many of the concerns expressed by Keith Vaz, will the Minister recognise that this is a global industry, not simply a European one, and in so far as we are going to have the safeguards to which the right hon. Gentleman refers, we will clearly also need to have global regulation along those lines?
Siôn Simon: The system of regulation for which we have opted—the PEGI system—is pan-European, and as such, we see it as the building block to moving towards a global regulatory future. The key principle is that the markings on games should make it clear to parents which games are suitable for adults and which are suitable and unsuitable for children and young children. Adults should be allowed to access adult content; children most certainly should not.
GP: Readers, what do you think of the idea of a global content rating system? Is it even possible? If so, is it desirable?
Source: They Work For You
Michael Rawlinson (left), who heads British game publishers group ELSPA, details his organization's new - and apparently successful - approach to dealing with the U.K.'s government bureaucracy in a guest column for MCVUK.
Despite some difficult recent years in which most of the political dialogue on video games in the U.K. involved criticism of game violence, the British game biz has scored some big wins of late. Most notable among these was the government's recent adoption of the PEGI content rating system favored by the industry.
At its core, ELSPA's strategy seems to involve working both harder and smarter. Rawlinson writes:
PEGI’s ascent to becoming the sole ratings system for games was a momentous achievement for the industry – and just goes to show how we can really get the Government’s attention when we get our approach right.
We’ve deliberately become more professional in terms of our dealings with Government. We’re strategically planning what we do – we don’t just bowl up to meetings, answer questions then leave.
We not only had to convince Government... we also took our arguments much wider, taking in the whole of Westminster, as well as the devolved parliament in Scotland and the regional assembly in Wales as well as the European parliament. Retailers, children’s charities and more were also covered. All of these groups had different needs we had to meet...
Dr. Tanya Byron has thrown her support behind the British Government's recent decision to award the U.K.'s game rating chores to PEGI over the BBFC.
MCVUK reports that Byron, who in 2008 completed a review of the role of video games and the Internet in the lives of British children, said:
Video games were the big issue in my review, specifically their classification system. I didn't have time to outline a new classification system entirely, but I did outline principles for how it should look.
My suggestions then went to consultation and the Government have this week made their decision, which is an enhanced PEGI system. My recommendations have been upheld and it's a really great decision which I thoroughly support.
Fresh on the heels of yesterday's announcement that it would be the sole video game content rating agency for the U.K., PEGI has unveiled an updated set of symbols depicting its age guidelines for games.
gamesindustry.biz reports that the new ratings are 3, 7, 12, 16 and 18, with color coding that runs from green to orange. Current symbols representing additional content information suchas violence, language, discrimination, sex and online play will remain in use.
UPDATE: gi.biz is now reporting that British game publishers trade group ELSPA will foot the bill for a marketing campaign to inform parents about the new PEGI ratings.
After more than a year of consideration, the British Government has selected the Pan-European Game Information system, better known as PEGI, will handle video game content rating chores in the U.K.
The announcement was made a short time ago and is contained in Lord Stephen Carter's Digital Britain report.
The U.K. video game industry is sure to be pleased with the news. British game publishers association ELSPA lobbied hard for PEGI during the 15 months since Dr. Tanya Byron's review recommended that there be a single content rating system for the U.K. ELSPA boss Mike Rawlinson was ebullient over the announcement:
The Government has made absolutely the right decision for child safety. By choosing PEGI as the single classification system in the UK, British children will now get the best possible protection when playing videogames either on a console or on the internet.
Parents can be assured that they will have access to clear, uniform ratings on games and an accurate understanding of game content.
On the other hand - as in the United States where the ESRB handles ratings - some will question whether the video game industry can be relied up to effectively self-regulate.
For its part, the BBFC issued a statement reflecting its disappointment but vowing to support the Government's decision:
The BBFC has always supported PEGI and wished it well, but it continues to believe that it satisfies these requirements better than PEGI. However, it will cooperate fully in the detailed work needed to give effect to the Government's decision. And it must be independent in substance as well as appearance, reaching its decisions and providing information on the basis of its own detailed assessments.
Among the video game community the BBFC is best known for the controversial nationwide ban it imposed on Manhunt 2 in 2007. That edict was later overturned by Britain's High Court.
Via: TechRadar
The British Government's long-awaited decision as to which agency will take control of video game content rating chores in the U.K. should come this morning.
gamesindustry.biz reports that the release of the Digital Britain report by Communications Minister Lord Stephen Carter (left) will follow a statement in the House of Commons. From gi.biz:
The report, which is expected to cover a number of videogames industry issues, including the decision on game ratings, will also cover off a number of high profile issues, such as the UK's broadband infrastructure and the future of analogue radio.
Who will be in charge of video game ratings in the U.K.?
That long-awaited answer will come next Tuesday, according to MCVUK. As GamePolitics readers know, a pair of entities have been competing for the assignment ever since Dr. Tanya Byron completed her review of the effects of video games and the Internet on British youth in early 2008.
The U.K. game industry has voiced a strong preference for the Pan-European Game Information rating system, better known as PEGI. Some in government, however, are believed to favor the British Board of Film Classification. The BBFC is best known to gamers for banning Rockstar's bloody Manhunt 2 in 2007. That decision was later overruled by the British High Court.
MCVUK reports that industry group ELSPA planned to do some last-ditch lobbying on PEGI's behalf new Culture Secretary Ben Bradshaw. ELSPA boss Michael Rawlinson told MCV:
We are encouraged that Ben’s previous work as a BBC news correspondent will mean he has first-hand knowledge, experience and understanding of the problems facing the creative industries sector.
We look forward to meeting with Ben soon and discussing how our industry can continue to work with the Government to ensure games retain their place as a world leader in the sector.
We will, of course, also be explaining the significance and importance of PEGI becoming the single classification system for games in the UK. We wish him well in the post.
Thanks to: GamePolitics correspondent Mark "Beemoh" Kelly...
Content warning labels placed on video games actually increase children's desire to play, according to a new study published in the March issue of Pediatrics.
As reported by the Chicago Tribune:
Researchers tested 310 Dutch children ranging in age from 7 to 17. Participants read fictitious game descriptions and rated how much or how little they wanted to play each game. In every group, the more objectionable the content, the more kids clamored for the controller—"forbidden fruit," the researchers called the games...
Authors, Brad Bushman of the University of Michigan and Elly Konijn of VU University Amsterdam... suggest that youth should not be allowed to buy their own games, that parents and physicians be aware of risk factors... and that policy-makers rethink the classifications...
Interestingly, the study began with the hypothesis that mature content ratings issued by the Pan-European Game Information system (PEGI) enticed younger players. With regard to PEGI the authors conclude:
Although [PEGI] was developed to protect youth from objectionable content, this system actually makes such games forbidden fruits. Pediatricians should be aware of this forbidden-fruit effect, because video games with objectionable content can have harmful effects on children and adolescents.
As GamePolitics readers know, PEGI, which enjoys video game industry support, is locked in a bitter struggle with the British Board of Film Classification (BBFC) for ratings dominance in the U.K.
The battle for control over U.K. game ratings rages on...
The quasi-governmental British Board of Film Classification has released survey results which indicate that 74% of UK parents want video games to be rated by an independent (i.e., non-industry) body.
Like, say, the BBFC...
The content rating body, which has been locked in a bitter struggle for control of UK game ratings dominance with the PEGI system favored by the industry, reports that its figures come from a poll conducted on the British YouGov portal. Among its other conclusions:
BBFC head David Cooke (left) commented on the survey data:
This poll clearly shows parents support a regulatory system for games that is independent of the industry and UK based, reflecting UK sensibilities and sensitivities... The BBFC has been classifying games for over 20 years and our decisions reflect the views of the public. Our classification systems and symbols are known and trusted by the public and in a converging media world they want to know what their children are playing as well as watching.
Meanwhile, website techradar takes the BBFC to task, dismissing its survey as "hokum," The site criticizes the sample size (1329 parents) and suggests that leading questions were employed.
For its part, UK game publishers' trade group ELSPA promised to throw money at the problem:
Our first concern is to protect British children... The independently administered PEGI system is the right solution for child safety.
Naturally we will support the PEGI system with a multi million pound campaign that helps parents understand that the right system for real protection of their children is PEGI.
We don't have any details on this yet, but the European Parliament has a notation on its website indicating that it will release some type of content and/or retailer guidelines later this week:
Video game safety: The Internal Market Committee will set out a series of recommendations to improve the protection of children from potentially harmful video games on Wednesday.
In late January the European Parliament gave its endorsement to the Pan-European Game Information (PEGI) content rating system.
GP: We'll post more information as we learn of it.
The European Parliament has given its endorsement to the Pan-European Game Information rating system, better known as PEGI.
Edge reports:
The Committee on Civil Liberties, Justice and Home Affairs had recently convened to discuss a report on aiding consumers (particularly minors) in playing the right kind of videogames for their maturity. In their discussions, says ELSPA, the European Parliament had endorsed a single age rating system, and that “the PEGI system provides an elegant solution to the questions raised by the evolving global games industry.”
The Committee’s [concluded]... that “video games are predominantly non-violent, and a winning form of entertainment.” ELSPA adds that the Committee also claimed that games “can also be used well for valuable educational purposes..."
Finally, the Committee encouraged its member states to use and promote the PEGI system. The group also acknowledged the shift gaming has taken to online content, stressed the importance of adequate control measures for online purchases, and supported the PEGI Online system in light of this.
Mainland Europe may be settled with PEGI, but in the UK PEGI remains locked in a bitter fight with the British Board of Film Classification for control of the game content rating process.
The House of Commons had a lengthy and entertaining debate on video game issues yesterday. Also under discussion was the issue of Internet safety for children. Both topics, of course, were the focus of the well-known Byron Review.
MPs, including Labour Party game critic Keith Vaz argued about game ratings, game violence and whether the government does enough to support the British game biz.
The session had to be gaveled to order at a couple of points and Vaz made reference to a "secret tea" attended by Conservative MP Edward Vaizey and game industry execs. And, as if the ongoing turf war between PEGI and BBFC for U.K. ratings dominance wasn't complex enough, yesterday's debate also featured the light-hearted suggestion that British road safety icon the Green Cross Man (left) somehow be tied into the game rating system.
In this report, we've omitted the Internet bits to focus on the video game debate. Here's our abridged transcript:
John Whittingdale (Conservative): ...If one looks for empirical, hard, factual evidence that viewing a particular video or playing a video game has led someone to go out and commit a crime such as a rape or an act of violence, there is very little. Our view was therefore... that we should act on the probability of risk. Where there is a probable risk that someone would be influenced by exposure to such material, that is sufficient cause for intervention...
Tanya Byron did a great deal of work on that. Her other conclusion, which was shared strongly by the Committee, was that we cannot completely insulate children from material that might pose a risk. Part of educating children involves teaching them how to deal with risks. If we insulate them to the extent that they never encounter risks, they will not know how to deal with them...
Providers such as Microsoft told us about the parental controls that they have installed into products such as the Xbox... We were impressed by the commitment that almost every major industry body, including internet service providers, social networking sites and hardware manufacturers, has shown regarding the protection of young people, but there is no commonality...
I want to talk about video games in the final part of my remarks. I know that Keith Vaz... has several concerns about this issue, so he has arrived [late] at just the right moment.
Part of the problem with video games... is that there is no hard evidence to prove that playing a game will lead someone to go out and commit a crime or physical attack. Nevertheless, we agree that there is a probability that it could occur, and there is anecdotal evidence to support that view. The Video Recordings Act 1984 provided that games should be classified, that it is necessary to restrict certain games to people over a certain age... and that there would be games that should be banned entirely. That system has been generally successful since then, although there is often controversy about individual games...
Edward Vaizey (Conservative): I invite my hon. Friend, in the tone of his remarks, to make the point that when we talk about harmful video games and films, we are talking about a small minority. Does he agree that it is incumbent on hon. Members to remind the House as often as possible, when they talk about video games, that we have a most successful video games industry in this country, which employs thousands of people?
John Whittingdale (Conservative): My hon. Friend is entirely right. The video games industry is increasingly important and generates more money than the film industry. It is something that we are very good at. We are a creative nation, and many of the most successful games were developed here. We strongly support the games industry's efforts to ensure that it remains strong in this country and is not poached by other countries such as Canada, which is attempting to attract it there.
Keith Vaz (Labour): ...The fact remains that some of those games, even though they are a minority, are very violent. The hon. Gentleman and I have both commented on the video internet game "Kaboom" in which people replicate the activities of a suicide bomber. It cannot be right that the makers of those games should choose such storylines to provide entertainment, especially on the internet, where our children and under-18s can access them more easily than if they were going into a shop to buy them, as with non-internet games?
John Whittingdale (Conservative): This is a very difficult area and "Kaboom", which has been around for a little while, is an interesting example. It is a remarkably crude, cartoon-type game and is not in the least realistic, as many games now are. It is undoubtedly tasteless and might be offensive to a large number of people. I suspect that it is probably distressing to anyone who has suffered a bereavement as the result of a suicide bombing. Does that mean that it should be banned? I am not convinced that it should, because it is so crude, and other games pose greater concerns.
Edward Vaizey (Conservative): May I make a point to my hon. Friend? In his response to Keith Vaz, he has implied that "Kaboom" is somehow a legitimate video game that breaches the boundaries of taste, but it is not. It was created by an individual in his bedroom. To say that we should ban "Kaboom" is, with the greatest respect to my hon. Friend, slightly missing the point."Kaboom" is not subject to any legal constraints. It cannot be submitted to a regulator to be classified, because it is made by an individual, effectively illegally, outside the mainstream... It is not at all part of the mainstream video games industry. (more after the jump) Read More
ELSPA, the trade group which lobbies for game publishers in the U.K., plans to introduce a color-coded rating scheme.
The move comes in the midst of ELSPA's bitter struggle with the British Board of Film Classification for control of game content ratings in the U.K.
According to Gamasutra, ELSPA's new system is based on something that's familiar to everyone - traffic lights.
The new color codes would be layered on to the existing PEGI rating categories. Games with 16 and 18 ratings would get a red light, a yellow for 12s and green for games suitable for young children.
Of course, with three colors and five ratings, not all of the kinks have been worked out.
Gamasutra writes:
The new rating system is in response to the UK government's upcoming consultation into video game ratings on November 20 and to child psychologist Dr. Tanya Byron's recommendations in her recently published report on the effects of video games on children.
Not surprisingly, BBFC spokeswoman Sue Clark criticized the ELSPA plan:
There is a system in place already which people know and understand and which in fact uses the traffic light colours, and it's called the BBFC system.
ELSPA, which represents U.K. game publishers, has vowed to fight on in its bid to have content rating chores assigned to PEGI rather than the British Board of Film Classification, gamesindustry.biz reports.
The PEGI-BBFC debate has become rather a long-running sideshow in the U.K., where government officials seem to prefer the BBFC, the industry wants PEGI and no one seems in the mood to compromise. ELSPA boss Paul Jackson spoke to gi.biz of his organization's determination:
Nobody is saying for a second that if government brings in a regulation for a videogames act of parliament that our members won't fight it. Of course they will. At the end of the day we're a very law-abiding industry and we'll fight our corner right the way through. If there's a legislative process we'll fight that as well.
I think [government officials are] listening now. I have a real sense that the arguments we're making are so well-founded in fact that they're impossible to not listen to...
Fifteen years ago when we set up our own age ratings without anybody asking us to, we did it entirely off our own backs to make sure there was child protection. I don't think there is the slightest doubt that this industry isn't serious, coherent and of one mind of where we're going.
As GamePolitics readers know, the British video game industry has been lobbying forcefully to have the government declare content ratings the exclusive province of the PEGI system.
But, as gamesindustry.biz reports, ratings rival BBFC was quick to fire back to a recent attack launched by U.K. publishers group ELSPA, pointing out that both a government committee as well as Dr. Tanya Byron support the BBFC. From a statement issued by the group:
The BBFC rejects ELSPA's claims. They should be judged against the fact that both the Byron Review and the House of Commons CMS Committee have recommended a greater role for the BBFC in games classification. The BBFC's case will be developed in its response to the current government consultation.
As to the paranoia promised in this article's headline? Kotaku reports that a public relations firm representing PEGI agreed to answer its questions about the dust-up, but with the implication that it would do so only if Kotaku agreed to support PEGI beforehand and provided its transcript of a similar interview with the BBFC. From the P.R. firm's letter:
Is there any way that we could have confirmation from Kotaku’s editor that he supports PEGI – that way it might ease the way to getting an interview set up. Also, can you find out to me how many unique hits Kotaku gets in the UK. The reason is ELSPA may come back and say Kotaku is just US based. The fact that Kotaku is a US blog might make things tough – just trying to help set this up...
Also if you could provide the transcript for the BBFC interview that’d be useful.
By now, most GamePolitics readers probably know that the U.K. game industry is keen to see the government assign content rating duties to the privately-run Pan European Game Information (PEGI) service. At the same time, the industry is determined to keep the government's apparent choice, the British Board of Film Classification, at bay.
As reported by gamesindustry.biz, ELSPA, representing U.K. game publishers, has pleaded its case again. At a Labour Party Conference ELSPA boss Paul Jackson adminstered a bashing to the BBFC:
A linear ratings system like the one the BBFC uses is designed for films with a beginning, middle and end where the outcome is always the same. It just can't cope with the infinite variety and complexity of modern videogames, and the interaction between players.
The film ratings board continually downgrades games classified 18 by PEGI. They go to BBFC 15 or even BBFC 12. History shows us that BBFC ratings – and the UK – would regularly be out of step with our European neighbours.
The political battle over who will handle video game rating chores in the U.K. continues.
In the latest development, Spong cites comments from ELSPA general manager Michael Rawlison concerning the relative merits of the British Board of Film Classification (BBFC) and Pan-European Game Information (PEGI) system.
GamePolitics readers may recall that the industry strongly favors PEGI, while Gordon Brown's government seems to be leaning toward the BBFC. Here's what Rawlinson had to say:
The PEGI people are available to go and talk to developers through the development process and look at things in pre-production. [By way of contrast] you can only get a ruling on a BBFC rating once you've finished the product.
If we listen to what the BBFC said in print around Dark Knight - 'We analysed this film and we felt that it was borderline around 12 and 15 but in the end we decided to give it a 12', now whether they gave it a 12 of their own free will and volition or whether it was through heavy arm-twisting and pressure, who knows? I certainly have no evidence one way or the other. However, clearly there is no way to pre-determine what the rating of that is going to be until you send them the product.
Given the pre-release backlash from media watchdogs over the level of violence depicted in Sega's upcoming Wii title Madworld, publisher Sega is said to be in touch with officials of the British Board of Film Classification (BBFC) and Pan-European Gaming Information system (PEGI) in an effort to head off the type of outright ban imposed on Rockstar Games' controversial Manhunt 2 last year.
Nintendic reports on the dialogue between Sega and the ratings bodies. Of particular significance is the BBFC. The organization was behind the Manhunt 2 ban, which was later overturned by Britain's High Court. More recently government officials have indicated that their preference is to turn the U.K.'s game rating chores over to the BBFC. The British game industry, however, would prefer PEGI.
Nintendic quotes Sega exec David Corless:
Yes, [Madworld's] violent. We don’t try to hide that, but as publishers, we see it as a fantasy game - it’s fantasy violence. It’s over the top. It’s cartoony. We also take the violence very seriously. We are working with the age rating boards, with PEGI and with BBFC. We’re not at the end of the game’s development, but we’re working with them now to make sure that we don’t go over the top. The game has been banned in Germany; there’s no getting around that unfortunately. But we are taking it seriously and we’re going to make sure that this game is rated for the appropriate audience.
Some rather curious developments out of the U.K. yesterday...
Early on, James Kirkup, political correspondent for The Guardian, wrote a story to the effect that the British government would recommend that the BBFC, which rather famously banned Manhunt 2 last year, should rate games for the UK market. Kirkup predicted the official word would come today.
Later yesterday, ELSPA, which represents UK game publishers, called Kirkup's report "speculation" and "scaremongering."
Yet Kirkup has proved prescient. As Edge reports this morning:
A report from the UK House of Commons Select Committee on Culture, Media, and Sport has revealed that body’s preference in BBFC ratings over the industry self-regulating PEGI system...
the committee maintains that BBFC ratings are more “thorough and rigorous" than the PEGI system, and that the BBFC symbols “command greater confidence”...
Meanwhile, the CMS committee's report itself concludes:
There is a distinct issue about labelling of video games to indicate the nature of their content. Two systems currently exist side by side: the industry awards its own ratings, and the British Board of Film Classification awards classifications to a small number of games which feature content unsuitable for children. The dual system is confusing, and Dr [Tanya] Byron recommended that there should instead be a single hybrid system. We believe that Dr Byron's solution may not command confidence in the games industry and would not provide significantly greater clarity for consumers.
While either of the systems operated by the BBFC and by the industry would be workable in principle, we believe that the widespread recognition of the BBFC's classification categories and their statutory backing offer significant advantages which the industry's system lacks. We therefore agree that the BBFC should have responsibility for rating games with content appropriate for adults or teenagers, as proposed by Dr Byron, and that these ratings should appear prominently. Distributors would of course be free to continue to use industry ratings in addition.
Gizmodo terms the CMS recommendation "decisive," adding:
The decision will come as a real blow to the pan-European games rating system, PEGI, backed by games software developer organisation, ELSPA as well as big guns like Microsoft, Nintendo and Ubisoft.
As GamePolitics reported this morning, a story in British newspaper The Telegraph claims that the U.K. government has already chosen the BBFC over industry favorite PEGI as the nation's future rating system.
MCVUK is now reporting that ELSPA, which represents U.K. game publishers, has disputed The Telegraph's story. An ELSPA rep told MCV:
The reports in parts of Fleet Street are, we would suggest, purely speculation. It is scaremongering and should be treated as such. The Government is now entering into a consulation period in which in which we are assured all the issues are being considered.
No decision has been made, and ELSPA will be fully engaged in this process in the months ahead.
GP: We can't help but note that ELSPA - not the British government - is denying the story about what the British government plans to do.
In the ongoing debate over which content rating scheme to use, British government officials appear to be coming down on the side of the BBFC rather than the PEGI system favored by the video game industry.
As reported by the Telegraph, on Thursday government ministers will issue proposals to tighten rules concerning ratings and expand the role of the British Board of Film Classification (BBFC) in rating games:
All computer games will have to carry cinema-style age classifications under new Government plans to protect children from scenes of explicit sex and disturbing violence.
Online computer games where players interact with strangers via the internet also face new classification rules for the first time.
The official action is being taken in response to recommendations made by Dr. Tanya Byron (left). The TV psychologist undertook a government-funded study in 2007 to examine the effects of video games and the Internet on children.
The Telegraph predicts a "fierce backlash" from UK game publishers:
Many games makers have strongly opposed moves to expand the BBFC's role in classifying games. The [game industry] group will today host a meeting in London of software chief executives to discuss how best to resist the expansion of the BBFC's role in rating games.
Games makers are mounting a lobbying campaign to discredit the BBFC, arguing that it lacks the expertise for the task. Games makers argue that parental education about games is more important than new classification rules.
While the industry may think the BBFC too restrictive, at the other end of the spectrum, Conservative Parliamentarian Julian Brazier believes the organization isn't tough enough:
The guidelines are too weak on the part of the BBFC. I don't believe it is an adequate guarantor of standards. Only the [video game] industry can appeal the BBFC's decisions, so in practice, classifications can only be reduced. We should have a system like that in Australia, where any member of the general public can ask for an age classification to be reviewed.
The BBFC is best known in the gaming community for its controversial 2007 decision to ban Manhunt 2. That ruling was later overturned on appeal.
The Telegraph is also running an FAQ on the government plan which mentions the government timetable:
Ministers will on Thursday open a four-month consultation on their proposals, trying to win agreement from the games industry for tighter classification. The final rules will be drawn up after that and are likely to be implemented next year.
MCVUK writes that Entertainment Software Association CEO Michael Gallagher (left) endorsed the Pan-European Game Information (PEGI) rating system over that of the British Board of Film Classification (BBFC) during last week's state-of-the-industry speech at E3 in Los Angeles.
From the MCVUK report:
As part of his keynote speech, Gallagher was critical of the Byron Report’s highly controversial backing of the BBFC system – and made it clear that the Entertainment Software Association believes it was the wrong way to go.
MCVUK is referring to this section of the Gallagher speech:
Friends and allies across the globe are facing their own challenges. Our success as a business and entertainment medium has caught the attention and the interest of foreign regulators and governments. Earlier this year we saw the release of the Byron Report, which praised the ESRB's work with retailers to help enforce sales restrictions to minors. We are now seeing a robust debate between the BBFC and PEGI. And while this is a European question requiring a European solution, our American experience proves that industry self-regulation is the best way to provide parents the information they need to make appropriate purchasing decisions.
Frankly, we're not reading Gallagher's remarks as expressing criticism of the Byron Review, although the ESA head's preference for self-regulation is clear. On the other hand, it would be natural for the ESA to back PEGI, as its UK game industry counterparts, including publishers' group ELSPA, have expressed a clear distaste for handing game rating responsibilities over to the BBFC.
We've got a request in to the ESA for clarification on Gallagher's view. In the meantime, you can read the full text of Gallagher's E3 speech here.
According to a report on MCVUK, UK Minister for Culture, Creative Industries and Tourism Margaret Hodge (left) has urged the video game industry and British Board of Film Classification to act in a "grownup way" as the government sorts out the future roles of the BBFC and PEGI rating systems.
The process has become contentious of late, with the industry voicing a strong preference for PEGI and the BBFC lobbying for an expanded role in rating video game content.
Of the dust-up, Minister Hodge said:
Please avoid this become a battle between two regulatory bodies. Let’s have a shared solution that everyone can buy into... Child safety is very, very important – I get more letters as a minister about this issue than I do about anything else. So your customers – my voters – are demanding we act...
Both BBFC and PEGI have their merit, and I’m not going to come down on one side or the other. We do need a system that can reassure parents and teachers that the content is safe. You must accept that most people in the UK know and trust the BBFC ratings. But I do understand that PEGI is much newer and was designed specifically for video games.
What we’ve got to make sure, at the end of the day, is that we meet the essential criteria that Tanya Byron set out in her comprehensive review. My challenge to you, the industry, is to respond to that consultation appropriately, but approach it not in a way that it is a battle to be won against government, but a problem we ought to be able to resolve in a grown up way to meet the requirements of all our stakeholders.
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